[Bug 8630] Patch renders "Runaway - A road adventure" unplayable

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Mar 14 15:31:51 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=8630





--- Comment #7 from Stefan Dösinger <stefandoesinger at gmx.at>  2008-03-14 15:31:50 ---
0 hz update frequency means default or selection what the OS prefers. The
interesting thing here is the @24. Since a few wine revisions Wine only
advertises and accepts 8, 16 and 32 bpp, like every video card on Windows that
is newer than 10 years does. We do not accept 24 bpp any longer. This was
needed to clean up the 24 vs 32 bpp mess, and it seems that no Windows card
supports both 24 and 32 bpp.

To add to this confusion, 24 bpp and 32 bpp are the same, except that 32 bpp
has 8 unused bits which are used for alignment padding so the GPU can access
the memory much faster. For 3D games this can be used as alpha information. X11
only advertises bit depth 24, it swallows the 8 unused channels, even though
the driver internally works in 32 bpp mode and has support for framebuffer
alpha.

Could it be that the game has some outdated settings stored from old Wine
versions?


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