[Bug 12040] New: Stronghold 2 1.4: crash when starting the application

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Mar 14 17:36:45 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12040

           Summary: Stronghold 2 1.4: crash when starting the application
           Product: Wine
           Version: unspecified
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: danxuliu at gmail.com
                CC: stefandoesinger at gmx.at


When Stronghold 2 is started, it first shows a dialog to select some parameters
(detail level, resolution...). After clicking "Play" button, it goes fullscreen
and an "in-game" menu (with "in-game" I mean an image with some buttons with
the look and feel of the game, instead of a desktop dialog like the first) the
user is prompted about updating the game or play. 

After selecting play, an image with a progress bar should appear, then an
introduction video and then the menu game. However, when the progress bar
appears, the game crashes.

The downloadable Stronghold 2 demo doesn't seem affected by this problem (but
by others, as it also crashes, but in other point).

I have run a regression test (as it worked in older Wine releases) and found
the offending patch:

a460a2df43aa8eae10b1db028c6020829b009c54 is first bad commit
commit a460a2df43aa8eae10b1db028c6020829b009c54
Author: Stefan Dösinger <stefandoesinger at gmx.at>
Date:   Sat Jun 9 14:27:41 2007 +0200

    wined3d: Store the gl information in a per adapter structure and initialize
it only once.

:040000 040000 d8ae35832fcdbca8de07acae73b9e21564ced413
1720cc38fb598110071c9ee4f21f8f61b6f764c3 M      dlls

I would also like to note that with the first bad commit, when the progress bar
appears it just crashes. However, with current git, instead of just crashing,
the screen goes black and dark blue and seems to load the game (as it stays
some seconds in that state), but eventually it also crashes.

I can't attach a log file, as I tried to follow
http://www.winehq.org/site/docs/wineusr-guide/bug-reporting , but when using
relay debug option the game won't pass from the initial dialog (when "Play"
button is clicked it exits silently). 

Also note that I executed the game in the game's directory instead from wine's
build directory. That is, I executed "full/path/to/wine Stronghold2.exe" in
Stronghold directory instead of "wine full/path/to/Stronghold2.exe" in wine's
build directory (if executed from wine's build directory, it won't pass from
initial dialog either, even running wine without debug options).

I suppose that I made something wrong, but I don't know what, sorry :) I know
that without a debug log this is almost useless... so, what can I do to provide
you more information? Thanks.


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