[Bug 9294] Crash when loading Vampire - The Maquerade - Redemption

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 15 11:24:15 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=9294


Alexander Dorofeyev <alexd4 at inbox.lv> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |alexd4 at inbox.lv




--- Comment #8 from Alexander Dorofeyev <alexd4 at inbox.lv>  2008-03-15 11:24:14 ---
Problems with crashes in this game after watching a video cutscene then getting
into a level still exist in git wine. BTW everything works great otherwise, for
example if you skip the video by loading an autosave. The problem is not always
a crash, sometimes it doesn't crash but part of textures are corrupted, contain
blackness or some completely wrong images.

I debugged this a bit and I believe this is related to the fact that when it
shows a video cutscene it does a reinitialization of ddraw/d3d of sorts and
switch of resolution. Looks like it frees the primary surface and triggers
Uninit3D/Init3D calls in wined3d. So far it looked like problematic textures
are the one which were created before this re-initialization, but continue to
be used after it. Maybe somehow such textures are supposed to work on Windows
but become corrupted on Wine (like memory freed or something). The one used to
draw the mouse pointer is one such texture, I believe. Needs more debugging. If
I have time I'll try to investigate this further.


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list