[Bug 11364] WinRar doesn' t fully utilize two CPU cores in multithreading mode
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Mar 17 13:54:47 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=11364
Artem S. Tashkinov <t.artem at mailcity.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |UNCONFIRMED
Resolution|INVALID |
--- Comment #5 from Artem S. Tashkinov <t.artem at mailcity.com> 2008-03-17 13:54:46 ---
> I think it is nearly the same on windows. I tested with a demo version from a
game which I packed. The cpu usage was about 90% (windows has 100% max, each
core 50% on a dual core system). So winrar on windows doesn't reach the 100%!
Though I appreciate your opinion - it is the opinion and not a fact. Also
you're speaking about SOME demo and not about this particular application
against which I've file a bug report.
In Windows WinRAR fully utilizes two cores of any SMP system. The matter of
fact is that in Windows WinRAR performance increases almost *twofold* whereas
in Linux we have just 25% of increase.
Reopening.
P.S. If you think Wine serves this application just fine and this bug report is
just a waste of your time then close it forever. You also alienate me to a
degree when I will not file any new bug reports against Wine ever.
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