[Bug 11364] WinRar doesn' t fully utilize two CPU cores in multithreading mode

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Mar 17 13:54:47 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=11364


Artem S. Tashkinov <t.artem at mailcity.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|CLOSED                      |UNCONFIRMED
         Resolution|INVALID                     |




--- Comment #5 from Artem S. Tashkinov <t.artem at mailcity.com>  2008-03-17 13:54:46 ---
> I think it is nearly the same on windows. I tested with a demo version from a
game which I packed. The cpu usage was about 90% (windows has 100% max, each
core 50% on a dual core system). So winrar on windows doesn't reach the 100%!

Though I appreciate your opinion - it is the opinion and not a fact. Also
you're speaking about SOME demo and not about this particular application
against which I've file a bug report.

In Windows WinRAR fully utilizes two cores of any SMP system. The matter of
fact is that in Windows WinRAR performance increases almost *twofold* whereas
in Linux we have just 25% of increase.

Reopening.

P.S. If you think Wine serves this application just fine and this bug report is
just a waste of your time then close it forever. You also alienate me to a
degree when I will not file any new bug reports against Wine ever.


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