[Bug 11826] World of Warcraft: White Minimap in OpenGL Mode

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Mar 17 23:47:43 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=11826





--- Comment #21 from Zak Mayer <zak.mayer at gmail.com>  2008-03-17 23:47:42 ---
Funny now that I should think of this. I reviewed what I know about ATI and
their support for OpenGL and recalled a feature of OpenGL (and an option)
called TripleBuffer.

Sure enough, the World of Warcraft - Config.wtf file has an option for triple
buffering.

SET gxTripleBuffer "1"

And there is no longer a white minimap when indoors.

Additionally this has introduced being able to see the buffer or frames update
every 3-10 seconds when indoors in the lower left hand corner of the screen. 
You see a little black box pop up behind the text window (almost the same size
as) and then away it goes.

Wish I had some way of getting video of it.

In the greater scheme of things it's highly annoying but livable.

Still interested in seeing what can be done with Frame Buffers though.


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