[Bug 11285] Static characters on Nvidia 7xxx cards in Witcher
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Mar 19 13:12:12 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=11285
Gustaw Smolarczyk <wielkiegie at gmail.com> changed:
What |Removed |Added
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CC| |wielkiegie at gmail.com
--- Comment #8 from Gustaw Smolarczyk <wielkiegie at gmail.com> 2008-03-19 13:12:12 ---
It should be fixed... The witcher is the first well known app that uses a whole
amount of SM3.0 uniforms, but maybe not last. I don't know how exactly wine
steals uniforms. Maybe we must code a translator, that process D3D shaders into
GLSL (or old assembler-like syntax) shaders without using any additional
uniforms, etc? Is this possible?
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