[Bug 12112] Fallout: crashes when player gets hurt

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Mar 20 20:19:59 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12112





--- Comment #9 from Austin English <austinenglish at gmail.com>  2008-03-20 20:19:59 ---
(In reply to comment #7)
> I found the reason why the results don't make sense: it doesn't always crash,
> so I have mistakenly marked commits as good.
> 

Once you've narrowed down a commit, revert it, compile and try running a few
times to be sure you've got the right commit. If reverting doesn't work,
compile the parent commit.


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