[Bug 12134] New: The Settlers Heritage of Kings: Occlusion setting regression

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Mar 21 09:22:28 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12134

           Summary: The Settlers Heritage of Kings: Occlusion setting
                    regression
           Product: Wine
           Version: CVS/GIT
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: minor
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: divan.burger at gmail.com
                CC: thunderbird2k at gmx.net


Created an attachment (id=11529)
 --> (http://bugs.winehq.org/attachment.cgi?id=11529)
Small section of the differences in output between GIT and 0.9.57 - using
WINEDEBUG=trace+d3d_caps

In the game it is suppose to show units behind buildings as a solid colour when
occlusion is enabled in the options but instead it shows the whole map (not
including UI, Health Bars etc) as that colour.

I did a regression test and found the following patch :
wined3d: Move depth/stencil verification to CheckDepthStencilCapability

I looked through the logs and found failed checks - see attached.

I am guessing it is the function : CheckDepthStencilCapability() : reporting
incorrect information but I'm unsure.


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