[Bug 12146] New: Flatout 1 draws shadows incorrectly
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Mar 22 08:27:02 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=12146
Summary: Flatout 1 draws shadows incorrectly
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: tsalacinski at gmail.com
Created an attachment (id=11544)
--> (http://bugs.winehq.org/attachment.cgi?id=11544)
Output
Hello,
I am using Wine 0.9.58 (max Wine version here shows 0.9.57). I've tried to play
the racing game Flatout. Everything looks perfect - except for shadows. Shadow
of my own car is drawn properly, but other car's shadows are nothing but a
black square on the ground.
The game is set to use Triple Buffering - I've chosen this on the first screen.
However, I don't know how to choose it without triple buffering - this screen
is not coming up again. The settings are not stored in the game's directory,
because on Cedega this screen showed up.
On cedega, game runs flawlessly, except the load time is much longer.
I will have to give the game back to my friend soon, if I'll figure out how to
disable triple buffering (because I think this may be causing the trouble),
I'll post it here.
Removing .wine directory didn't help at all. The game still runs PERFECTLY, but
with the shadow issue. And, Flatout 2 demo works perfect. They should compile
these games with winelib.
PS. The output is quite long (92KB).
My system:
Fedora 8
1GB RAM
Celeron 3GHZ and GeForce 8600GT
Wine 0.9.58
GNOME
Cheers!
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