[Bug 12194] New: MechCommander Gold: screen flickers

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Mar 24 09:35:27 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12194

           Summary: MechCommander Gold: screen flickers
           Product: Wine
           Version: 0.9.58.
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: liquitsnake at gmx.net
                CC: thunderbird2k at gmx.net


This is a regression that appeared between 0.9.55 and 0.9.56.
The screen flickers ingame, which drives you crazy after a while.

61c82f8069a34426646f304c2c9dc616c912b06e is first bad commit
commit 61c82f8069a34426646f304c2c9dc616c912b06e
Author: Roderick Colenbrander <thunderbird2k at gmx.net>
Date:   Mon Feb 18 21:10:18 2008 +0100

    wined3d: Add a GDI version of RealizePalette.

    The base version won't suffice anymore as it is not able to upload
    palette changes to the drawable in an efficient way for both GDI and
    GL. Further the LoadLocation code in RealizePalette isn't needed for
    the GDI version as in all cases it works on system memory.

:040000 040000 2d58c38baf591cf20453b1bb9a78771951e9ca45
59772feb914bc9349b6880ec512a01bf0d82b8e8 M      dlls

CC'ing author. Looks like ol' Thunderbird has to deal with a lot of regressions
lately :)


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