[Bug 3962] Ragnarok Online + private servers
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Mar 24 11:47:17 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=3962
--- Comment #37 from guillermo <acglaphotis at gmail.com> 2008-03-24 11:47:17 ---
(In reply to comment #0)
> The private servers consist of three processes. First, the client connects to
> the login server. The client sends the login information and the login server
> sends the client to the character server. A character is selected/created and
> the client is passed on to the map server. Basically, wine drops off after the
> character server part. It will simply say "Disconneted from server"
> to server".
>
> I tried running ethereal to monitor what was going in and out. It looks like
> the host of this specific one has the 3 processes on different IP addresses as
> well. But the only one that doesn't show as trying to connect is the final,
> map server. I ran a debug on winsock, which is the URL.
>
> Also, the server software is available for testing if needed. I've run the
> server on an internal network and got everythng to work fine, but when my
> friend, who also runs it through WINE, tried to log in from her house, it did
> the same thing.
(In reply to comment #36)
> (In reply to comment #35)
> > Im trying to get it to work with this private server (Akari Ladon), and it
> > didn't work so i reverted to 0.52 and it said 'Disconnected from server'. So i
> > checked with iptraf and it was a wrong ip it was trying. I did the iptables
> > trick but the thing is that its still using the wrong PORT the ip is fine but
> > is using the wrong port and i already tried this:
> >
> > iptables -t nat -A PREROUTING -i eth0 -p tcp --dport 4170 [bad port] -j
> > REDIRECT --to-port 6900 [good port]
> >
> > But it doesn't work any ideas?
> >
>
> As Kai Blin asked in comment #21, could you please run this command:
>
> WINEDEBUG=+winsock wine your.exe > winsock_trc.txt 2>&1
>
> and post winsock_trc.txt so we can see what is going on with your .exe and
> winsock?
>
> Thanks in advance!
>
I fixed it now, i found that the right ip wasn't always in that sclient.xml
file : (, i found it online.
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