[Bug 11926] House of the dead 3 won't draw 3d stuff after the 1st level

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Mar 24 21:36:25 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=11926





--- Comment #10 from Darren Wilkinson <winebugz at chipsugar.plus.com>  2008-03-24 21:36:25 ---
Unfortunately that "git reset" comes up with a "Cannot do partial --hard reset"
error. I tried it without the "--hard" but that just gives me the same
compilation error as before (something about a geforce 8800?!?).

I did some reverse regression testing as wine 0.9.45 managed to load HotD3 and
found that it would boot from this patch onwards:

c6784cdad329c61264bfdfb0c0848077107ee1d7 is first bad commit
commit c6784cdad329c61264bfdfb0c0848077107ee1d7
Author: Vitaliy Margolen <wine-patches at kievinfo.com>
Date:   Sat Aug 25 10:44:22 2007 -0600

    dinput: Count should not be 0-based.

:040000 040000 bd0400f2858d4f377af225e9e03f6db07664b2e9
1c073052b4b21a1807cf354f620b949154161493 M      dlls

I then rebased from this patch and did some regression testing. I found that
the 2nd level no 3D bug was already present at the above patch but the ingame
start menu text bug wasn't there. I suppose I'll open another bug report with
the following info for that later but here is the commit that introduced the
text bug.

a305af0b30b0e1440575dfd286727861f13975e3 is first bad commit
commit a305af0b30b0e1440575dfd286727861f13975e3
Author: Stefan Dösinger <stefandoesinger at gmx.at>
Date:   Fri Aug 31 20:32:52 2007 +0200

    wined3d: Fix the z range.

:040000 040000 7035c61578745a7a39c5b78c2227a5aee83cbf9b
8de8685219358a37fb2b3279df7e94fa39f934b8 M      dlls



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