[Bug 12188] Complex Shader causes sky in Everquest 2 to turn black

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 26 05:26:45 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12188





--- Comment #3 from DJ Dunn <djdunn.safety at gmail.com>  2008-03-26 05:26:45 ---
(In reply to comment #0)
> CPU: AMD Athlon(tm) XP 3000+
> Ram 2 gigs
> NVIDIA UNIX x86 Kernel Module  169.09
> geforce fx 6800 video card
> 
> having the complex shader distance enabled Complex causes sky in Everquest 2 to
> turn black
> 

yes and no it doesnt work though it tends to go on and off but its mostly off.
if it makes any difference i do most of my testing at the nek docks


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