[Bug 10570] Thief 2: The Metal Age - fog not working
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Mar 28 11:38:42 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=10570
--- Comment #9 from Andrew Charles Hurst <a.hurst at shef.ac.uk> 2008-03-28 11:38:42 ---
state_fog is called three times during a frame.
It seems to use 1 pass for sky, 1 pass for world, 1 pass for HUD.
Only once in the cycle is fogenable == true, and this is when drawing the sky
(as proven by tweaking the fogstart and fogend values).
Why would fogenable be false during the world drawing pass?
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