[Bug 10423] shader_glsl_lit() glitch

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Mar 30 13:00:34 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=10423





--- Comment #9 from killertux <killertux at suomi24.fi>  2008-03-30 13:00:33 ---
Wine 0.9.58-303-g8529a3c and nVidia binary blob 169.12

Seems like it worked same as with 100.14.19 with Testing patch armor and turret
models looked correct and without it looked partly white... this was with
Painkiller Demo 3... and quick look I did not notice any disadvantage with the
Testing patch.


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