[Bug 12557] System Shock 2 Demo: Starting game results in black screen

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 2 08:35:05 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12557





--- Comment #27 from Alexander Dorofeyev <alexd4 at inbox.lv>  2008-05-02 08:35:05 ---
(In reply to comment #26)
> Likely my latest patch
> (http://www.winehq.org/pipermail/wine-patches/2008-May/054435.html) fixes the
> issue. Basically DirectDraw never requested a depth buffer. Before it worked
> because WineD3D was only able to use a single pixel format and on that one we
> always had a depth buffer.
> 
I think this could be a separate issue - CheckDeviceFormat failing for D16
because only 24/8 depth/stencil is available. Anyway, since your fix is in git
it should be easy to find out now - by simply updating git.


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