[Bug 12929] Games crash/wined3d doesn't work with ATI's fglrx driver

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 7 22:58:39 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12929





--- Comment #9 from Matteo Modesti <mattemod at gmail.com>  2008-05-07 22:58:39 ---
I tried both Wine 0.9.61 and 0.9.58 with older fglrx versions (from 8.471.3
down to 8.40.4) but nothing changed...

However, i noticed that with older fglrx versions this line
fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from Loading the PBO test texture @ directx.c / 3518
doesn't appear, i don't know if it can be useful...

Finally i returned to fglrx 8.476... but then remembered that (like i said in
this bug's Description) radeonhd driver doesn't support direct rendering yet
(and i could start Morrowind using it). So i tried to add this line
Option "NoDRI" "Yes"
to my xorg.conf's Device section, then restarted X and tried to launch
Morrowind: it works!! Painfully slowly but it works!
So i think it could be a DRI related problem... so now the bug-hunting sphere
is a bit reduced i think (and hope) :)

I'm going to attach my glxinfo output with and without "NoDRI" option enabled
to the next comment.

If you need any other info or someone for testing patches or anything else,
please ask, i'd like to see this bug cut to pieces :P


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list