[Bug 12923] GTR2 graphics are seen through or invisible

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 9 20:51:05 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12923


Richie <listmail at triad.rr.com> changed:

           What    |Removed                     |Added
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                 CC|                            |listmail at triad.rr.com




--- Comment #7 from Richie <listmail at triad.rr.com>  2008-05-09 20:51:04 ---
This is for call of duty 4.  I was going to log a new bug but done a search on
this commit.   I hope it is ok to post here. I first noticed corrupt graphics
in COD4 at wine-0.9.61 and days later I tried the latest git as of May 8,
8:00pm EST and problem was still there.  I then did a full regression from .60
to .61 and came up with the following commit:

$ git bisect good
4428cc32de1f99463ebaa990726c8bd7a3eef6c4 is first bad commit
commit 4428cc32de1f99463ebaa990726c8bd7a3eef6c4
Author: Roderick Colenbrander <thunderbird2k at gmx.net>
Date:   Mon Apr 28 21:13:12 2008 +0000

    wined3d: Fix a few small bugs in WineD3D_ChoosePixelFormat.

:040000 040000 6e6e5f451c4a9961328c12a57c3042b6b622067c
b5090b2050987a2273e1e20d55c91be1117c1c92 M      dlls


Notes: 
- both Nvida drivers versions 169.12 and 173.08 beta were tested, however for
the duration of the regression testing I remained on 169.12.  This not simply
confirms nothing changes between versions.
- nvidia 8800 GTS 512
- Additionaly, I tested today's wine-1.0-rc1 and confirmed that it still
exhibited this issue.


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