[Bug 7644] Objects apear bright in Half life 2 except when being acted upon .

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 10 14:04:49 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=7644


D.J. Mac Farlane <ufo_warviper at hotmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |ufo_warviper at hotmail.com




--- Comment #26 from D.J. Mac Farlane <ufo_warviper at hotmail.com>  2008-05-10 14:04:48 ---
I also have this problem.  I have several Fedora 8 32-bit systems with GeForce
4 Ti 4200 cards and the bug is very reproducible on any version of WINE.  Did
anyone else notice that the directx level defaults to Directx 6?  I have tried
the dxlevel commands but they do not appear to improve the graphics even with
-dxlevel 80 which is appropriate for a GeForce 4 Ti card. I use the
kmod-nvidia-96xx driver and WINE 0.9.58.  I also experience discolored textures
and a short draw distance for any movable objects.  The problem appears in ANY
Source based game.    Was anyone able to find a fix for this?


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list