[Bug 7644] Objects apear bright in Half life 2 except when being acted upon .
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat May 10 14:04:49 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=7644
D.J. Mac Farlane <ufo_warviper at hotmail.com> changed:
What |Removed |Added
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CC| |ufo_warviper at hotmail.com
--- Comment #26 from D.J. Mac Farlane <ufo_warviper at hotmail.com> 2008-05-10 14:04:48 ---
I also have this problem. I have several Fedora 8 32-bit systems with GeForce
4 Ti 4200 cards and the bug is very reproducible on any version of WINE. Did
anyone else notice that the directx level defaults to Directx 6? I have tried
the dxlevel commands but they do not appear to improve the graphics even with
-dxlevel 80 which is appropriate for a GeForce 4 Ti card. I use the
kmod-nvidia-96xx driver and WINE 0.9.58. I also experience discolored textures
and a short draw distance for any movable objects. The problem appears in ANY
Source based game. Was anyone able to find a fix for this?
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