[Bug 13130] New: Sound in Nightlong only working every couple of starts

wine-bugs at winehq.org wine-bugs at winehq.org
Sun May 11 09:54:46 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13130

           Summary: Sound in Nightlong only working every couple of starts
           Product: Wine
           Version: 1.0-rc1
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-dsound
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: hein at kde.org


"Nightlong" is an adventure game released in 1998 by Team 17. It works well in
Wine, except for sound - music, ambient, dialogue - not working every time the
game is started, but only sometimes. 

Tested Wine versions include 0.9.61 and 1.0rc1. I have never run the game with
an earlier version of Wine, so I have no "known good" to use in a bisect, and
don't know if the problem is a regression.

A Wine default config was used, except for the Windows version being set to
"Windows 98" as it seemed most appropriate given the age of the game. The bug
also happens with "Windows XP", however.

A demo of the game is available here:
http://www.fileplanet.com/28736/20000/fileinfo/Nightlong:-Union-City-Conspiracy

However, I have used a patched full version of the game, not the demo.

I have created two logs with WINEDEBUG=+dsalsa,+wave as instructed by
mlankhorst on IRC. The first log is from a session in which sound is working,
the second from a session in which sound is not working. Both logs cover the
same actions: Starting the game, skipping the intro video, and in the
subsequent first interactive screen, double-clicking an interactive object to
make the player character utter a line of dialogue. Then, bringing up the menu
and quitting the game again. The logs are attached as gzipped plain text files.

I'm available to provide further debug information and test any patches or
solutions.


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