[Bug 13135] Wine crash when starting program hedgewars

wine-bugs at winehq.org wine-bugs at winehq.org
Sun May 11 16:22:15 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13135





--- Comment #1 from Louis Lenders <xerox_xerox2000 at yahoo.co.uk>  2008-05-11 16:22:12 ---
Created an attachment (id=12944)
 --> (http://bugs.winehq.org/attachment.cgi?id=12944)
last lines of +relay log

Confirming, looks to me like some big in ws2_32. I was able to prevent the
crash by stupid hack below, but that hack prevents rest of functionality of the
game i guess

Maybe Kai Blin could have a look?

diff --git a/dlls/ws2_32/socket.c b/dlls/ws2_32/socket.c
index a06aabf..be9d65c 100644
--- a/dlls/ws2_32/socket.c
+++ b/dlls/ws2_32/socket.c
@@ -4350,7 +4350,7 @@ INT WINAPI WSCDeinstallProvider(LPGUID lpProviderId,
LPINT lpErrno)
 SOCKET WINAPI WSAAccept( SOCKET s, struct WS_sockaddr *addr, LPINT addrlen,
                LPCONDITIONPROC lpfnCondition, DWORD dwCallbackData)
 {
-
+return SOCKET_ERROR;
        int ret = 0, size = 0;
        WSABUF CallerId, CallerData, CalleeId, CalleeData;
        /*        QOS SQOS, GQOS; */


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