[Bug 13101] GLXDabDrawable when antialias ON

wine-bugs at winehq.org wine-bugs at winehq.org
Sun May 11 16:30:19 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13101





--- Comment #3 from Guilo <guilo19 at free.fr>  2008-05-11 16:30:18 ---
What do you mean by "less advanced method" ?, i have this problem with FSAA x2

I have disabled anisotropic filtering : game launched with antialias working.

I exited. And i couldn't launch the game anymore -> GLXBadDrawable error.

It also occurs when both FSAA and anisotropic are turned ON : if i try to
launch the game 10 times, it will launch, but will crash when loading the game.

May I be out of video memory ? How do i check so ? For information purposes,
I've got Geforce 6600GT 128Mo and try to launch WoW

Thanks


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