[Bug 12609] Silent Hill 2: random slow down

wine-bugs at winehq.org wine-bugs at winehq.org
Tue May 13 03:13:44 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12609





--- Comment #2 from topolinik <t0p0linik at yahoo.it>  2008-05-13 03:13:44 ---
No updates about the game.
Now, since my video card may not be supported as well as konami says, maybe the
game is requiring some 3D features i'm actually missing. So the slow downs
might be related to these 3D features when they are emulated via software. Is
there a way to see how cpu time is shared between the game code (that is, the
code 'above' wine) and the 3d graphic subsystem calls (that is, the code
'below' wine)? I want to see if the slow downs are either due to the konami
code or to the emulation done by dri.
Elio


BTW, sorry for my poor english in the first post :-P


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