[Bug 13277] Return to Mysterious Island crashes

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 17 15:49:20 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13277





--- Comment #6 from Jens Albretsen <jens at albretsen.dk>  2008-05-17 15:49:20 ---
I've investigated the problem, I ran the game using my patch and then Louis's
patch recording the result into two log files, then I diffed the files.
You know what, the game can run without d3d but not with, when it detect d3d it
crashes and when it's not able to find a DirectD3D HAL the game works, it
reverts to software rendering.

Resolutions:
1. Find real issue in D3D7
2. Use Louis's patch for 1.0, and reapply My patch after 1.0, will make games
that started working not detect D3D.
3. Make a override so it's possible to disable D3D for specific games, possibly
hardcoded.


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