[Bug 6847] DirectPlay metabug. Implement dplay tcp/ip provider.

wine-bugs at winehq.org wine-bugs at winehq.org
Tue May 20 13:51:31 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=6847


Ambro <ambro at b4ever.net> changed:

           What    |Removed                     |Added
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                 CC|                            |ambro at b4ever.net




--- Comment #20 from Ambro <ambro at b4ever.net>  2008-05-20 13:51:31 ---
I got the S.T.A.L.K.E.R. multiplayer beta (probably the full game too) to work
with native dplay dlls. Do this (on a clean system):

- download DirectX runtime (do NOT use dlls from a windows partition):
http://download.microsoft.com/download/6/4/c/64c3d3d6-c5da-47eb-9db4-86e45b9f579e/directx_mar2008_redist.exe
- run the executable and select a folder to extract to
- extract dxnt.cab using cabextract
- copy dp* from the .cab archive to windows/system32
- override dlls with winecfg: dplay,dplayx,dpnaddr,dpnet,dpnhpast,dpnlobby
- register dlls: for f in dplayx.dll dpnet.dll dpnhpast.dll dpnhupnp.dll
dpvacm.dll dpvoice.dll dpvvox.dll; do wine regsvr32 $f; done


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