[Bug 12302] Lord of the Rings: Shadows of Angmar unplayable due to high lag

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 29 14:39:42 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12302


Caladan <a.vankaam at chello.nl> changed:

           What    |Removed                     |Added
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                 CC|                            |a.vankaam at chello.nl




--- Comment #34 from Caladan <a.vankaam at chello.nl>  2008-05-29 14:39:41 ---
Here are the results of the bw_ping script, could not get it to a nice graph,
but am sure someone can.

http://members.chello.nl/~a.vankaam/lotro/lotr-29-05.csv

this is almost 1 hour play, in Evendim, Barandalf, the last 5min are from there
to Tinnudir.

I am not sure if this is the same lag you are refuring to, basicly it feels
like your on an elastik band, getting pulled back each time.

What I did notice is that south area of Barandalf it ran smooth, north area it
started to lag, at first I thought this might be related to loading new gfx but
drive was not really active. I dunno how to explain, but on my way to Tinnudir 
you go through north Barandalf and kings bridge, close to kings bridge the lag
stopped again.  I am not sure how zone's work in lotro but could it somehow
have anything to do with moving from one zone into another.

I dont think its drive related, I can believe that if I enter an area 1st time
but each time I came close to the north it happened, move south and it would
stop, move further north towards kings bridge and it would happen and then
suddenly stop.  During that time not much harddisk activity.  Stopping (in case
it was slow harddisk) so system could catch up had no result.


Hardware:
- Intel Core 2 Quad 6700
- Marvell 88e8053 dual gigabit LAN (onboard)
- GeForce 8800 GT

Software:
- openSUSE 10.3 32 bit (Linux 2.6.22.17-0.1-bigsmp i686)
- wine-1.0-rc1
- NVIDIA 1 click driver (last version)


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