[Bug 13550] Wrong textures being displayed at wrong places.
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat May 31 04:20:03 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=13550
--- Comment #2 from Jonathan Liebers <post.ernie at gmail.com> 2008-05-31 04:20:03 ---
The problem seems to change, if you set your Anti-Aliasing to 2x or 4x. But it
slows down the client terrible.
But the problem is still there.
For example, if you see a texture problem far away and you set your
Anti-Aliasing to 2x or 4x, it disappears. But now appear other texture
problems.
I'm using a Geforce 8500 GT.
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