[Bug 15839] Games for Windows Live fails to initialize, resulting Fallout 3 crash

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Nov 1 07:33:17 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=15839





--- Comment #14 from Mirek Slugen <thunder.m at email.cz>  2008-11-01 07:33:16 ---
It really might be something in D3D, not in xlive.dll:


important part exactly before crash (all-relay): 

0029:trace:heap:RtlAllocateHeap (0x110000,0000000a,00000050): returning
0x15e76df8
0029:trace:heap:RtlAllocateHeap (0x110000,0000000a,00000096): returning
0x1de998a0
0029:trace:d3d:IWineD3DDeviceImpl_AddResource (0x1691c0) : Adding Resource
0x15e76df8
0029:trace:d3d:IWineD3DDeviceImpl_CreateIndexBuffer (0x1691c0) : Created
resource 0x15e76df8
0029:trace:d3d:CreateIndexBufferVBO Creating VBO for Index Buffer 0x15e76df8
0029:trace:d3d:ActivateContext (0x1691c0): Selecting context for render target
0x14720168, thread 41
0029:trace:d3d_surface:IWineD3DBaseSurfaceImpl_GetContainer (This 0x14720168,
riid {34d01b10-6f30-11d9-c687-00046142c14f}, ppContainer
0x7b07c008)
0029:trace:d3d_surface:IWineD3DBaseSurfaceImpl_GetContainer Relaying to
QueryInterface
0029:trace:d3d:IWineD3DBaseSwapChainImpl_QueryInterface
(0x1b2b70)->({34d01b10-6f30-11d9-c687-00046142c14f},0x7b07c008)
0029:trace:d3d:IWineD3DBaseSwapChainImpl_AddRef (0x1b2b70) : AddRef increasing
from 1
0029:trace:d3d:FindContext Rendering onscreen
0029:trace:d3d:IWineD3DBaseSwapChainImpl_Release (0x1b2b70) : ReleaseRef to 1
0029:trace:wgl:wglGetCurrentContext  returning 0x186ef238
0029:trace:d3d:ActivateContext Already using gl context 0x186ef238
0029:trace:d3d:CreateIndexBufferVBO Successfully created vbo 1738 for index
buffer 0x15e76df8
0029:trace:d3d:IWineD3DDeviceImpl_CreateIndexBuffer (0x1691c0) : Len=118,
Use=0, Format=(101,WINED3DFMT_INDEX16), Pool=1 - Memory at 0x15e
76df8, Iface at 0x1de998a0
0029:trace:d3d9:IDirect3DDevice9Impl_AddRef (0x169198) : AddRef from 6483
0029:trace:d3d9:IDirect3DDevice9Impl_CreateIndexBuffer (0x169198) : Created
index buffer 0x2075af60
0029:trace:d3d9:IDirect3DIndexBuffer9Impl_Lock (0x2075af60) Relay
0029:trace:d3d:IWineD3DIndexBufferImpl_Lock (0x15e76df8) : offset 0, size 118,
Flags=0
0029:trace:d3d9:IDirect3DIndexBuffer9Impl_Unlock (0x2075af60) Relay
0029:trace:d3d:IWineD3DIndexBufferImpl_Unlock (0x15e76df8)
0029:trace:d3d:ActivateContext (0x1691c0): Selecting context for render target
0x14720168, thread 41
0029:trace:d3d:IWineD3DIndexBufferImpl_Unlock glBindBufferARB call ok
indexbuffer.c / 187
0029:trace:d3d:IWineD3DIndexBufferImpl_Unlock glBufferSubDataARB call ok
indexbuffer.c / 190
0029:trace:d3d:IWineD3DIndexBufferImpl_Unlock (0x15e76df8): after
glBufferSubDataARB
0029:trace:d3d:IWineD3DIndexBufferImpl_Unlock (0x15e76df8): after LEAVE_GL
0029:trace:d3d:IWineD3DIndexBufferImpl_Unlock (0x15e76df8): before
MarkStateDirty
0029:trace:d3d:IWineD3DIndexBufferImpl_Unlock (0x15e76df8): after
MarkStateDirty
0029:trace:seh:raise_exception code=c0000005 flags=0 addr=0xad8cdb
0029:trace:seh:raise_exception  info[0]=00000000
0029:trace:seh:raise_exception  info[1]=00000000
0029:trace:seh:raise_exception  eax=00000000 ebx=07625dd4 ecx=c9307292
edx=16b03918 esi=00000000 edi=09d2d0a0
0029:trace:seh:raise_exception  ebp=00000001 esp=7b07c064 cs=0073 ds=007b
es=007b fs=0033 gs=003b flags=00210206
0029:trace:seh:call_stack_handlers calling handler at 0xc54070 code=c0000005
flags=0
0029:trace:seh:call_stack_handlers handler at 0xc54070 returned 1
0029:trace:seh:call_stack_handlers calling handler at 0xc32d8b code=c0000005
flags=0
0029:trace:seh:call_stack_handlers handler at 0xc32d8b returned 1
0029:trace:seh:call_stack_handlers calling handler at 0xc26758 code=c0000005
flags=0
0029:trace:seh:call_stack_handlers handler at 0xc26758 returned 1
0029:trace:seh:call_stack_handlers calling handler at 0xc6fa10 code=c0000005
flags=0
0029:trace:seh:call_stack_handlers handler at 0xc6fa10 returned 1
0029:trace:seh:call_stack_handlers calling handler at 0x7efc6a50 code=c0000005
flags=0
0029: create_event( access=001f0003, attributes=00000002, manual_reset=1,
initial_state=0, objattr={rootdir=(nil),sd={},name=L""} )
0029: create_event() = 0 { handle=0x164 }
wine: Unhandled page fault on read access to 0x00000000 at address 0xad8cdb
(thread 0029), starting debugger...
0029:trace:reg:NtOpenKey ((nil),L"Machine\\Software\\Microsoft\\Windows
NT\\CurrentVersion\\AeDebug",f003f,0x7b07bb10)
0029: open_key( parent=(nil), access=000f003f, attributes=00000000,
name=L"Machine\\Software\\Microsoft\\Windows NT\\CurrentVersion\\Ae
Debug" )
0029: open_key() = 0 { hkey=0x1e0 }
0029:trace:reg:NtOpenKey <- 0x1e0
0029:trace:reg:NtQueryValueKey (0x1e0,L"Debugger",2,(nil),0)
0029: get_key_value( hkey=0x1e0, name=L"Debugger" )
0029: get_key_value() = 0 { type=1, total=46, data={} 


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