[Bug 421] Implement a DIB engine

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Nov 4 07:52:52 CST 2008


--- Comment #73 from max at veneto.com  2008-11-04 07:52:51 ---
(In reply to comment #72)
> As I said, if you want to try it, go grab Huy's prototype and start hacking.
> If you're just here to say "where my DIB engine? I want it now!  Waah!",
> please don't.  That kind of question is best suited for the user forum,
> not for the bug tracking system.

If you read carefully my previous post, I'm *not* asking for a solution, I've
never done before and I'll not start now. What I asked for is some guidelines
to try do help with it; there were too many unsuccessful attempts since 2002 to
start loosing time again.

I don't know, and I guess nor do you, if Huw stuff is suited to be acceptable
by Alexander. I'd not like to spend time coding in useless stuffs.
As far as I've understood reading forums there were *many* attempts to solve
the issue, with some big work by Transgaming that seemed going in right
direction but hasn't be accepted.



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