[Bug 15927] New: World of Warcraft: d3d crashes under nVidia 86xx/88xx "WINED3DFMT_R32F"

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 6 05:22:11 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=15927

           Summary: World of Warcraft: d3d crashes under nVidia 86xx/88xx
                    "WINED3DFMT_R32F"
           Product: Wine
           Version: 1.1.7
          Platform: PC-x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: enhancement
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: adys.wh+winehqdotorg at gmail.com


Created an attachment (id=17104)
 --> (http://bugs.winehq.org/attachment.cgi?id=17104)
Console log

Since patch 3.0.2 (relatively recent beta build, didn't happen until late
September), loading the game under d3d mode crashes on login with the error
below. After some discussions on IRC, it seems this is related to the following
line:

err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F

Attached full console output. Problem has only been seen so far on nVidia 86xx
and 88xx cards. Changing to double buffering and MultiSample to 1 does not give
any better result.

8600 gts, driver version 177.80


This application has encountered a critical error:

ERROR #132 (0x85100084) Fatal Exception
Program:        Z:\home\adys\bin\World of Warcraft - enUS\wow.exe
Exception:      0xC0000005 (ACCESS_VIOLATION) at 0023:005CEF48

The instruction at "0x005CEF48" referenced memory at "0xFF0C5828".
The memory could not be "read".


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