[Bug 15839] Games for Windows Live fails to initialize, resulting Fallout 3 crash

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 7 18:41:49 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=15839





--- Comment #44 from Josko <bruno.kremel at gmail.com>  2008-11-07 18:41:49 ---
(In reply to comment #43)
> having ati 4670.
> 
> game is really slow... even on lowest settings..
> also, screen flickers a lot. seems it is divided into to equal parts vertically
> (from center) and both sides flicker..
> after hurting my eyes looking @flickering, it stopped to respond after
> character creation (when "I" was rolled out from doctor, when "bumped" into
> wall..)
> 
> log gives a *lot* of:
> 
> fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>>
> GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 265
> fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 445
> 
> ghmm... what have I made wrong?..
> 

I think that slowness and graphic artifacts are caused by poor ATI drivers in
linux (Try WoW for example - that is OpenGL and you will see if drivers are
good or not), because on my 8800 GT I have playable FPS also on High setting
and under Compiz in 1680x1050 fullscreen. But I have also GL_INVALID_OPERATION
errors soon before game crashes.


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