[Bug 15926] World of Warcraft: Memory leak on new login screen, X crashing

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Nov 8 21:34:58 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=15926


Nephyrin zey <Nephyrin at nephyrin.net> changed:

           What    |Removed                     |Added
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                 CC|                            |Nephyrin at nephyrin.net




--- Comment #2 from Nephyrin zey <Nephyrin at nephyrin.net>  2008-11-08 21:34:58 ---
This is *NOT* a login-screen only problem. I have had this very issue since 3.0
was released, with the whole game. It is shader (and possibly/probably nvidia)
related.

Disabling pixel shaders in winecfg *seems to completely solve* this issue for
me.

This seems to be a separate and distinct issue from the general FPS drop 3.0
brought on, though they could easily be confused. I have noticed a maybe ~10fps
drop, which is probably just the new rendering engine vs a specific wine issue.

What happens:

The game will start, initially, just fine. After playing for a while, it will
start to 'hiccup' - full FPS, but ~100ms freezes every few seconds, seemingly
random.

I have a macro bound to "/script RestartGx();" which restart's WoW's rendering
engine - this will solve the problem for a short while, usually only 10 minutes
or so. The amount of time this buys me shrinks each time. Eventually it's
unplayable. The hiccuping gets worse and worse.

Restarting WoW makes things better for a short time, but like above, less and
less each time. Exiting WoW while this bug has been occuring causes CPU usage
to stick at 100% for a full few minutes before WoW.exe finally leaves. Memory
usage steadily declines during this period.

--> Eventually, no matter what, WoW is unplayable until a *Full X Restart*.
Even if wine is completely closed. This heavily indicates some kind of nvidia
trouble - I've tried 177.80, and 177.61.02 (OpenGL 3 dev release) versions, but
not many others yet

Let me know if there's anything i can try or help test - I miss my pretty bloom
effects :P


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