[Bug 9210] 3DMark06: do not recognize shaders and crashes
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Nov 9 10:09:34 CST 2008
http://bugs.winehq.org/show_bug.cgi?id=9210
--- Comment #23 from Jérôme Gardou <jerome.gardou at laposte.net> 2008-11-09 10:09:34 ---
Created an attachment (id=17172)
--> (http://bugs.winehq.org/attachment.cgi?id=17172)
Hack to round up the value of gl_info->max_pointsize
The only problem remaining to fix this bug is that the max point size is below
64 currently in wined3d.
Here is a hack to correct this.
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