[Bug 9210] 3DMark06: do not recognize shaders and crashes

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 9 10:09:34 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=9210





--- Comment #23 from Jérôme Gardou <jerome.gardou at laposte.net>  2008-11-09 10:09:34 ---
Created an attachment (id=17172)
 --> (http://bugs.winehq.org/attachment.cgi?id=17172)
Hack to round up the value of gl_info->max_pointsize

The only problem remaining to fix this bug is that the max point size is below
64 currently in wined3d.

Here is a hack to correct this.


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