[Bug 13335] libGL error when launching warcraft 3
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Nov 10 10:08:22 CST 2008
http://bugs.winehq.org/show_bug.cgi?id=13335
--- Comment #101 from Tony Wasserka <tony.wasserka at freenet.de> 2008-11-10 10:08:22 ---
> Did you have issues like drmMap or fallbacks to software rendering before? If
> so did it fix those too?
Yeah, I always got the
libGL error: drmMap of framebuffer failed (Not enough memory)
libGL error: reverting to (slow) indirect rendering
when launching 3D apps in Wine (sometimes even by just launching wine at all).
I workarounded this by applying the "reintroduce X11DRV_setup_opengl_visual"
patch and calling ulimit -s unlimited before running Wine, but with the mmap
patch it works fine without changing the stack limit.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list