[Bug 16017] New: Counter Strike Source Stutters

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 12 04:13:09 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=16017

           Summary: Counter Strike Source Stutters
           Product: Wine
           Version: 1.1.8
          Platform: PC-x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: nheinen at gmail.com


Hardware: AMD X2 3800+ nVidia GF 6600GT 128MB
Kernel 2.6.27
Wine 1.18
Drivers 177.80 nVidia

Description:
The games runs smooth 60+ fps otherwise. When this bug occurs the screen
stutters/hitches/freezes and sounds will repeat(usually a grenade being thrown
or exploding seem to be commond sounds that play when this happens). This can
last from 1 to 5 seconds. The Hud will often redraw. After this the game is
playable again but occurs frequently, every 2-3 rounds of play. This occurs on
all maps while playing online. It occurred on both 64bit and 32 bit builds of
linux.

There doesn't seem to be any meaningful output from the console.

This bug does not occur using windows operating system on my hardware. It only
occurs when using wine. I think it is related to this.

http://half-life.wikia.com/wiki/Source_Engine#Stutter
heres a whole webpage dedicated to it
http://www.blep.net/hl2stutter/

I have tried dxlevel 7 8 and 8.1
In winecfg audio acceleration Full, Standard, and Basic
I've tried all the suggested solutions on the second url above.


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