[Bug 15350] wrong keyboard layout in Tomb Raider Anniversary / Legend

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 13 07:20:44 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=15350





--- Comment #13 from Aric Stewart <aric at codeweavers.com>  2008-11-13 07:20:43 ---
(In reply to comment #11)
> I'm not sure why you need to run a test program, according to header file
> definitions DIK_xxx values can be directly mapped to the VK_xxx ones, and
> should not depend on any keyboard layout.
> 

That is what I thought also. but the test program clearly showed that when the
azerty 'A' VK 0x41 was pressed with a scancode of 0x10  it generated DIK_Q 0x10
so it was linked to the scancode and not the VK code. 

Which makes the question as to what to do with the same scancode is generating
different characters such as with the japanese keyboard where the scancode 0x1A
was generating the DIK_AT.

I will try to find time to investigate this further.


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list