[Bug 16040] WINEDEBUG=+d3d_shader changes the way program behaves
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Nov 14 10:05:07 CST 2008
http://bugs.winehq.org/show_bug.cgi?id=16040
Seppo Yli-Olli <seppo.yli-olli at iki.fi> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
--- Comment #5 from Seppo Yli-Olli <seppo.yli-olli at iki.fi> 2008-11-14 10:05:07 ---
The mmap patch http://bugs.winehq.org/attachment.cgi?id=17197 in
http://bugs.winehq.org/show_bug.cgi?id=13335 seems to remove the different
behaviour with WINEDEBUG=+d3d_shader. Since the same patch works, marking as
duplicate.
*** This bug has been marked as a duplicate of bug 13335 ***
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list