[Bug 8997] Troopmaster froze after Dotnet downloaded thedatabase files

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Nov 15 11:56:33 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=8997





--- Comment #35 from Tim Williams <tjandacw at yahoo.com>  2008-11-15 11:56:33 ---
Started looking into this hanging problem again. I built wine-1.1-8 from source
and stepped through the debugger when TroopMaster froze. It's stuck in a loop
in calls to GetMessageW from GetMessageA. I put in a printf to print out the
message, and after I'm done downloading, I get several WM_PAINT messages, then
it goes into a loop with WM_TIMER messages. 

Before the WM_PAINT, I get a message with value x036a. This is unknown in
winuser.h, so maybe wine isn't handling unknown messages properly. However, I
also see this message the second time I bring up TroopMaster and the data is
loaded locally.


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