[Bug 12929] Games crash/wined3d doesn't work with ATI's fglrx driver
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Nov 17 01:26:37 CST 2008
http://bugs.winehq.org/show_bug.cgi?id=12929
--- Comment #139 from Edward <vbgraphix2003 at hotmail.com> 2008-11-17 01:26:35 ---
(In reply to comment #138)
> Ati driver 8.10 apparently did not fix it alone.
> Check this link, still peoples with the same old problem.
> http://forum.winehq.org/viewtopic.php?p=14566&sid=bb5a444156e547ec4b4ea0e59f74e7cf
I have not tried downloading 8.11 yet, because I have heard bad things about it
in Intrepid. I am hoping 8.12 will be packaged for us, as I heard there may be
new video acceleration and other potentially big features.
Yet, I have a feeling the driver is playing a big role in this.
> * memory allocation fails <---- maybe this is/wa
Were you able to get the game running at all? I wasn't able to for the longest
time. I installed Oldblivion, and I think this was the first time I did it, but
it allowed me to go outside.
I think turning off most shaders helped get the game running in the beginning
dungeons, but it looked like a game from the mid-90s since it was so pixelated,
low res, and with no shaders. Oldblivion made the game look normal, at least
indoors.
Here is what it looked like for me outdoors:
http://ubuntuforums.org/showthread.php?t=984826
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