[Bug 12929] Games crash/wined3d doesn't work with ATI's fglrx driver

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Nov 17 01:26:37 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=12929





--- Comment #139 from Edward <vbgraphix2003 at hotmail.com>  2008-11-17 01:26:35 ---
(In reply to comment #138)
> Ati driver 8.10 apparently did not fix it alone.
> Check this link, still peoples with the same old problem. 
> http://forum.winehq.org/viewtopic.php?p=14566&sid=bb5a444156e547ec4b4ea0e59f74e7cf

I have not tried downloading 8.11 yet, because I have heard bad things about it
in Intrepid. I am hoping 8.12 will be packaged for us, as I heard there may be
new video acceleration and other potentially big features.

Yet, I have a feeling the driver is playing a big role in this.

>     * memory allocation fails <---- maybe this is/wa

Were you able to get the game running at all? I wasn't able to for the longest
time. I installed Oldblivion, and I think this was the first time I did it, but
it allowed me to go outside.

I think turning off most shaders helped get the game running in the beginning
dungeons, but it looked like a game from the mid-90s since it was so pixelated,
low res, and with no shaders. Oldblivion made the game look normal, at least
indoors.

Here is what it looked like for me outdoors:

http://ubuntuforums.org/showthread.php?t=984826


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