[Bug 12929] Games crash/wined3d doesn't work with ATI's fglrx driver

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Nov 17 14:04:26 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=12929





--- Comment #141 from Edward <vbgraphix2003 at hotmail.com>  2008-11-17 14:04:24 ---
(In reply to comment #140)
> Not fixed for me, bug is not ready for close. 
> 1.1.8 wine did not fix it, in combination with 8.10 driver did not fix it
> either. When playing GTA2 I still get the libGL error mem allocation fails. 

Did you install the proper dll files and make all the INI tweaks specified
here:
http://www.uesp.net/wiki/Oblivion:Linux

My card is an X1800 256mb. Also, I have 4GB of system RAM on a 64 bit OS. If
this truly is a memory problem then it may only be for systems with less RAM or
32 bit systems.

There are a bunch of other tweaks you can try to reduce memory footprint. There
are texture overhauls, polygon reducers, shader tweaks, etc. I can show you my
INI file. Certain INI settings crash the game, especially water shader
settings.


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list