[Bug 12051] Max Payne 2 - rendering bug, looks like wrong shadow
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Nov 17 17:16:09 CST 2008
http://bugs.winehq.org/show_bug.cgi?id=12051
--- Comment #23 from Tobias Jakobi <liquid.acid at gmx.net> 2008-11-17 17:16:09 ---
Just rechecked with git master.
With ORM=backbuffer and ORM=pbuffer the lines are still there.
Like already stated: With ORM=fbo the issue is gone.
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