[Bug 15283] Morrowind: Random, usually reproducible crashes when traveling by boat

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 19 18:38:08 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=15283





--- Comment #2 from Austin English <austinenglish at gmail.com>  2008-11-19 18:38:08 ---
=>1 0x7ef8bcf8 HEAP_CreateFreeBlock+0x22(subheap=0xb010000, ptr=0x1383bf08,
size=23384492) [/home/austin/wine-git/dlls/ntdll/heap.c:522] in ntdll
(0x0032f628)
  2 0x7ef8c351 HEAP_ShrinkBlock+0x43(subheap=0xb010000, pArena=0x137fbee0,
size=262176) [/home/austin/wine-git/dlls/ntdll/heap.c:625] in ntdll
(0x0032f658)
  3 0x7ef8e90e RtlAllocateHeap+0x295(heap=0x110000, flags=10, size=262176)
[/home/austin/wine-git/dlls/ntdll/heap.c:1406] in ntdll (0x0032f6b8)
  4 0x7e54a74f IWineD3DDeviceImpl_CreateSurface+0x3ef(iface=0x1aa898,
Width=256, Height=256, Format=WINED3DFMT_A8R8G8B8, Lockable=1, Discard=0,
Level=0, ppSurface=0x13076678, Type=WINED3DRTYPE_SURFACE, Usage=0,
Pool=WINED3DPOOL_MANAGED, MultiSample=WINED3DMULTISAMPLE_NONE,
MultisampleQuality=0, pSharedHandle=(nil), Impl=SURFACE_OPENGL,
parent=0x13076670) [/home/austin/wine-git/dlls/wined3d/device.c:651] in wined3d
(0x0032f7f8)
  5 0x7e66c493 IDirect3DDevice8Impl_CreateSurface+0x266(iface=0x1aa758,
Width=256, Height=256, Format=D3DFMT_A8R8G8B8, Lockable=1, Discard=0, Level=0,
ppSurface=0x32f8ec, Type=D3DRTYPE_SURFACE, Usage=0, Pool=D3DPOOL_MANAGED,
MultiSample=D3DMULTISAMPLE_NONE, MultisampleQuality=0)
[/home/austin/wine-git/dlls/d3d8/device.c:665] in d3d8 (0x0032f898)
  6 0x7e67229a D3D8CB_CreateSurface+0xe9(device=0x1aa758, pSuperior=0x13076158,
Width=256, Height=256, Format=WINED3DFMT_A8R8G8B8, Usage=0,
Pool=WINED3DPOOL_MANAGED, Level=0, Face=WINED3DCUBEMAP_FACE_POSITIVE_X,
ppSurface=0x13076254, pSharedHandle=(nil))
[/home/austin/wine-git/dlls/d3d8/device.c:2223] in d3d8 (0x0032f8f8)
  7 0x7e54ba00 IWineD3DDeviceImpl_CreateTexture+0xa88(iface=0x1aa898,
Width=256, Height=256, Levels=1, Usage=0, Format=WINED3DFMT_A8R8G8B8,
Pool=WINED3DPOOL_MANAGED, ppTexture=0x13076160, pSharedHandle=(nil),
parent=0x13076158, D3DCB_CreateSurface=0x7e6721b1)
[/home/austin/wine-git/dlls/wined3d/device.c:876] in wined3d (0x0032f9f8)
  8 0x7e66b692 IDirect3DDevice8Impl_CreateTexture+0x1b0(iface=0x1aa758,
Width=256, Height=256, Levels=1, Usage=0, Format=D3DFMT_A8R8G8B8,
Pool=D3DPOOL_MANAGED, ppTexture=0x130760b0)
[/home/austin/wine-git/dlls/d3d8/device.c:464] in d3d8 (0x0032fa78)
  9 0x006aa796 in morrowind (+0x2aa796) (0x130760c0)
  10 0x00000000 (0x00741d24)
  11 0x006c0380 in morrowind (+0x2c0380) (0x006bf770)
0x7ef8bcf8 HEAP_CreateFreeBlock+0x22
[/home/austin/wine-git/dlls/ntdll/heap.c:522] in ntdll: movl      
$0x45455246,0x4(%eax)
522         pFree->magic = ARENA_FREE_MAGIC;

Still present, though not just at boats...


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