[Bug 15868] Tomb Raider underworld demo big troubles

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 21 08:26:44 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=15868





--- Comment #14 from Rico <kgbricola at web.de>  2008-11-21 08:26:44 ---
Created an attachment (id=17389)
 --> (http://bugs.winehq.org/attachment.cgi?id=17389)
dirty hack which disables the vertexshader recompilation

This hack disables the vertexshader recompilation (Probably we could use this
extension http://www.opengl.org/registry/specs/EXT/vertex_array_bgra.txt for
doing this for us. But I have no glue where to put it in.). Now the game speed
is fine. 

But there are several other glitches like bug 9717 (Using fbo makes the screen
grey for me).

Off course when you jump into the water the game looks fine.

But there are tree parts off the screen ...the upper half, the bottom left and
the bottom right.

I tried with NVIDIA 180.08 - geforce 8800GTS, kernel 2.6.27.5 on fedora9,
ORM=backbuffer


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