[Bug 6033] Fallout 2 : In game mouse pointer is unusable

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 23 13:30:21 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=6033





--- Comment #48 from Ben Leggett <algosystem at gmail.com>  2008-11-23 13:30:18 ---
(In reply to comment #47)
> For Fallout 1 this is much better solution:
> [HKEY_CURRENT_USER\Software\Wine\DirectInput]
> "MouseWarpOverride"="disable"
> 
> Thanks for Winston Smith comment:
> http://appdb.winehq.org/commentview.php?iAppId=70&iVersionId=43&iThreadId=32259
> 

Indeed, this seems to fix the problem. Now, the question is why a bug caused by
a ddraw commit is fixed by a dinput workaround. At lest these games are
playable now with this fix. Thanks to you and Winston.


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list