[Bug 6033] Fallout 2 : In game mouse pointer is unusable
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Nov 23 13:30:21 CST 2008
http://bugs.winehq.org/show_bug.cgi?id=6033
--- Comment #48 from Ben Leggett <algosystem at gmail.com> 2008-11-23 13:30:18 ---
(In reply to comment #47)
> For Fallout 1 this is much better solution:
> [HKEY_CURRENT_USER\Software\Wine\DirectInput]
> "MouseWarpOverride"="disable"
>
> Thanks for Winston Smith comment:
> http://appdb.winehq.org/commentview.php?iAppId=70&iVersionId=43&iThreadId=32259
>
Indeed, this seems to fix the problem. Now, the question is why a bug caused by
a ddraw commit is fixed by a dinput workaround. At lest these games are
playable now with this fix. Thanks to you and Winston.
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