[Bug 15868] Tomb Raider underworld demo big troubles

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 26 17:17:14 CST 2008


blaise <mgavl69 at juno.com> changed:

           What    |Removed                     |Added
                 CC|                            |mgavl69 at juno.com

--- Comment #18 from blaise <mgavl69 at juno.com>  2008-11-26 17:17:13 ---
(In reply to comment #14)
> Created an attachment (id=17389)
 --> (http://bugs.winehq.org/attachment.cgi?id=17389) [details]
> dirty hack which disables the vertexshader recompilation
Using 1.19 with the patch improves 'performance' but polygonal edges are still
projected off into infinity and textures are absent except for water
In the registry under
\hkeycu\software\crystaldynamics\tombraider\graphics\AdapterIdentifier is
{00000000-0000-0000-0000-000000000000} while in TR:Legend it's
{AEB2CDD4-6E41-43EA-941C-8361CC760781}. Just found it interesting. It reverts
back to 0's if you set it differently. The DisableOptions (32bit textures,etc)
have limited effect or cause more problems/instability.

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