[Bug 15868] Tomb Raider underworld demo big troubles

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 26 17:17:14 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=15868


blaise <mgavl69 at juno.com> changed:

           What    |Removed                     |Added
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                 CC|                            |mgavl69 at juno.com




--- Comment #18 from blaise <mgavl69 at juno.com>  2008-11-26 17:17:13 ---
(In reply to comment #14)
> Created an attachment (id=17389)
 --> (http://bugs.winehq.org/attachment.cgi?id=17389) [details]
> dirty hack which disables the vertexshader recompilation
> 
Using 1.19 with the patch improves 'performance' but polygonal edges are still
projected off into infinity and textures are absent except for water
effects(splashing,etc). 
In the registry under
\hkeycu\software\crystaldynamics\tombraider\graphics\AdapterIdentifier is
{00000000-0000-0000-0000-000000000000} while in TR:Legend it's
{AEB2CDD4-6E41-43EA-941C-8361CC760781}. Just found it interesting. It reverts
back to 0's if you set it differently. The DisableOptions (32bit textures,etc)
have limited effect or cause more problems/instability.


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