[Bug 15603] Screen periodically erased in Starfleet Command II
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Oct 12 21:25:00 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=15603
--- Comment #3 from James Hawkins <truiken at gmail.com> 2008-10-12 21:25:00 ---
commit f71fdecdc79177c4add5b2f02e90413ba10593da
Author: H. Verbeet <hverbeet at gmail.com>
Date: Tue Aug 19 17:49:07 2008 +0200
wined3d: Move creating a texture id from PreLoad to BindTexture.
This is consistent with BindTexture in basetexture/texture/etc. and has the
added benefit that it makes LoadLocation work properly.
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