[Bug 15646] New: S.T.A.L.K.E.R Clear Sky: Crash after "CLIENT: Synchronizing"
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Oct 17 03:42:39 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=15646
Summary: S.T.A.L.K.E.R Clear Sky: Crash after "CLIENT:
Synchronizing"
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: lukasz.wojnilowicz at gmail.com
Created an attachment (id=16698)
--> (http://bugs.winehq.org/attachment.cgi?id=16698)
Xray engine crash
1) override d3dx9_31.dll , d3dx9_36.dll , d3dx9_37.dll
2) execute "wine xrEngine.exe -fsltx ../fsgame.ltx -nosound -i" within "bin"
directory of the game
3) select new game -> novice
4) the game is loading and crash on "CLIENT: Synchronizing" with Xray engine
crash
I try to run English version of the game patched to 1.5.04 . I use GF 9600M GT
with 177.80 drivers. PixelShader and GLSL is enabled. "OffscreenRenderingMode"
is set to "fbo". Windows version is set to XP. If d3d log is needed please
explain in details how to prepare it because running the game with
"WINEDEBUG=+d3d" produces more than 20000 lines before i enter main menu.
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