[Bug 15646] S.T.A.L.K.E.R Clear Sky: Crash after "CLIENT: Synchronizing"

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Oct 18 04:21:22 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=15646


NSLW <lukasz.wojnilowicz at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|                            |INVALID




--- Comment #3 from NSLW <lukasz.wojnilowicz at gmail.com>  2008-10-18 04:21:22 ---
(In reply to comment #2)
> -nosound option not worked properly. 
> Try to override wrap_oal.dll native (in games bin folder) with
> http://www.dllbank.com/zip/w/wrap_oal.dll.zip 
> Then You'll can skip -nosound option and leave all depended bugs alone ;-)
> 
> Also check this:
> http://appdb.winehq.org/objectManager.php?sClass=version&iId=14142
> 

Now i run the game by executing "wine xrEngine.exe -fsltx ../fsgame.ltx -i"
within "bin" directory with wrap_oal.dll overridden and it no longer crashes at
loading. Thanks to you anTaRes i can run the game.


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