[Bug 15646] S.T.A.L.K.E.R Clear Sky: Crash after "CLIENT: Synchronizing"
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Oct 18 04:21:22 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=15646
NSLW <lukasz.wojnilowicz at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
--- Comment #3 from NSLW <lukasz.wojnilowicz at gmail.com> 2008-10-18 04:21:22 ---
(In reply to comment #2)
> -nosound option not worked properly.
> Try to override wrap_oal.dll native (in games bin folder) with
> http://www.dllbank.com/zip/w/wrap_oal.dll.zip
> Then You'll can skip -nosound option and leave all depended bugs alone ;-)
>
> Also check this:
> http://appdb.winehq.org/objectManager.php?sClass=version&iId=14142
>
Now i run the game by executing "wine xrEngine.exe -fsltx ../fsgame.ltx -i"
within "bin" directory with wrap_oal.dll overridden and it no longer crashes at
loading. Thanks to you anTaRes i can run the game.
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