[Bug 13335] libGL error when launching warcraft 3

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Oct 18 16:16:22 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13335


Roderick Colenbrander <thunderbird2k at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Severity|normal                      |major
          Component|-unknown                    |opengl
   Target Milestone|---                         |1.2.0




--- Comment #96 from Roderick Colenbrander <thunderbird2k at gmx.net>  2008-10-18 16:16:21 ---
Marking this bug as a major one for Wine 1.2. As mentioned the main bug is that
we run out of virtual memory for native linux/freebsd/mac libraries. This is
caused by Wine's virtual memory reservation behavior. This issue should be
fixed by mapping native memory functions (malloc and friends) to win32
heapalloc.

At this point the bug manifests itselfs in two ways. First of all ATI's fglrx
can run out of virtual memory at Wine startup and falls back to indirect
rendering. A sign of this in general is some drmMap message and 'indirect
rendering' showing up using WINEDEBUG=+wgl. For a part this could be a driver
bug as reusing the same display connection seeems to avoid it (likely that
saves memory and that prevents the issue from happening). The second way in
which this manifests itself is OpenGL running out of memory with
GL_OUT_OF_MEMORY. Note that not all cases of GL_OUT_OF_MEMORY are this issue.


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list