[Bug 15644] Morrowind: Waterplane/sprite flickering with ORM=fbo

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Oct 19 16:51:35 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=15644





--- Comment #24 from Tobias Jakobi <liquid.acid at gmx.net>  2008-10-19 16:51:35 ---
Created an attachment (id=16749)
 --> (http://bugs.winehq.org/attachment.cgi?id=16749)
[wined3d] henri's patch plus my port for the arb path

Description already says it.

I took a look at henri's patch, added the ARB_tex_rect extension stuff and
ported the changes to GLSL over to the ARB path. I don't think everything is
correct there, but at least it works for me now.

So if someone feels like he wants to test this, it's available now.


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